Online Assessment of Social Cognition in a Population of Gamers and Gamblers: Results of the eSMILE Study

Author:

Hurel ElodieORCID,Grall-Bronnec MarieORCID,Challet-Bouju GaëlleORCID

Abstract

AbstractThe purpose of the eSMILE study was to explore social cognition (SC) in the two behavioural addictions (BAs) included in international classifications: gaming disorder and gambling disorder. In these disorders, cognitive functioning is involved in the development and maintenance of addiction. Nevertheless, SC have received less attention than other cognitive functions. The eSMILE study was conducted online and included 105 participants (gamers and gamblers). This study included: the Penn emotion recognition task, the Condensed and Revised Multifaced Empathy Test, the Interpersonal Reactivity Index, the Chicken Game, social metacognition questions, and the Toronto Alexithymia Scale. We analysed the relationships among SC measures, addiction levels, and behaviour frequency. For gamers, we showed that the higher their level of addiction was, the lower their self-confidence following the identification of basic emotions, although the more frequently they played, the better their performance on this task. Additionally, we found lower performance on the identification of more complex emotions by gamblers, which seems to be the result of their levels of addiction rather than the frequency of their gambling behaviour. This study contributes to our understanding of the cognitive processes underlying BAs. Additionally, working on SC abilities may be an additional management mode for BAs that could be added to existing treatments.

Funder

Université de Nantes

Française des jeux

Pari Mutuel Urbain

Publisher

Springer Science and Business Media LLC

Subject

General Psychology,Sociology and Political Science

Reference72 articles.

1. Achim, A. M., Thibaudeau, É., Haesebaert, F., Parent, C., Cellard, C., & Cayouette, A. (2020). La cognition sociale : Construits, évaluation et pertinence clinique. Revue de neuropsychologie, 12(1), 46–69. https://www.cairn.info/revue-de-neuropsychologie-2020-1-page-46.html

2. Adolphs, R. (2001). The neurobiology of social cognition. Current Opinion in Neurobiology, 11(2), 231–239. https://doi.org/10.1016/S0959-4388(00)00202-6.

3. American Psychiatry Association. (2013). DSM-5: Diagnostic and statistical manual of mental disorders (–61689075BU Piéron 616.890 75 DSM vol.). American Psychiatric Publishing.

4. Angioletti, L., Campanella, S., & Balconi, M. (2020). Metacognition deficits and impulsivity in Parkinson’s Disease patients with and without gambling behavior: A pilot study. Neurology, Psychiatry and Brain Research, 36, 88–95. https://doi.org/10.1016/j.npbr.2020.04.002

5. Aydın, O., Güçlü, M., Ünal-Aydın, P., & Spada, M. M. (2020). Metacognitions and emotion recognition in internet gaming disorder among adolescents. Addictive Behaviors Reports, 12, 100296. https://doi.org/10.1016/j.abrep.2020.100296.

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3