Author:
Fitzek Frank H. P.,Katz Marcos,Zhang Qi
Publisher
Springer Science and Business Media LLC
Subject
Electrical and Electronic Engineering,Computer Science Applications
Reference9 articles.
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2. Fitzek, F. H. P., Schulte, G., & Reisslein, M. (2007). System architecture for billing of multi-player games in a wireless environment using GSM/UMTS and WLAN services. In Proceedings of the First Workshop on Network and System Support for Games (NetGames 2002), pp. 58–64. Braunschweig, Germany.
3. Stini, M., Mauve, M., & Fitzek, F. H. P. (2006). Digital ownership: From content consumers to owners and traders. IEEE MultiMedia, 13(4), 1, 4–6.
4. Pietrarca, B., Sasso, G., Perrucci, G. P., Fitzek, F. H. P., & Katz, M. (2007). Measurement campaign on connectivity of mesh networks formed by mobile devices. In MeshTech’07 – First IEEE International Workshop on Enabling Technologies and Standards for Wireless Mesh Networking. IEEE, Pisa, Italy.
5. Kelényi, I. (2007). Budapest University of Technology and Economics. http://www.symtorrent.aut.bme.hu/
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