Propagation-based marching cubes algorithm using open boundary loop

Author:

Tsuzuki Marcos de Sales GuerraORCID,Sato André Kubagawa,Ueda Edson Kenji,Martins Thiago de Castro,Takimoto Rogério Yugo,Iwao Yuma,Abe Leonardo Ishida,Gotoh Toshiyuki,Kagei Seiichiro

Funder

Conselho Nacional de Desenvolvimento Científico e Tecnológico

Fundação de Amparo à Pesquisa do Estado de São Paulo

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior

Publisher

Springer Science and Business Media LLC

Subject

Computer Graphics and Computer-Aided Design,Computer Vision and Pattern Recognition,Software

Reference20 articles.

1. Alliez, P., Cohen-Steiner, D., Tong, Y., Desbrun, M.: Voronoi-based variational reconstruction of unoriented point sets. In: Proceedings of the Fifth Eurographics Symposium on Geometry Processing, pp. 39–48. Barcelona, Spain (2007)

2. Bajaj, C.L., Pascucci, V., Schikore, D.R.: Fast isocontouring for improved interactivity. In: Proceedings of the Symposium on Volume visualization, pp. 39–46. Piscataway (1996)

3. Chernyaev, E.V.: Marching Cubes 33: Construction of Topologically Correct Isosurfaces. Tech. Rep, CERN (1995)

4. Galin, E., Akkouche, S.: Incremental polygonization of implicit surfaces. Graph. Models 62, 19–39 (2000)

5. Itoh, T., Koyamada, K.: Automatic isosurface propagation using an extrema graph and sorted boundary cell lists. IEEE Trans. Vis. Comput. Graph. 1, 319–327 (1995)

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