Publisher
Springer Science and Business Media LLC
Subject
Computer Graphics and Computer-Aided Design,Computer Vision and Pattern Recognition,Software
Reference45 articles.
1. Upstill, S.: The RenderMan Companion, A Programmer’s Guide to Realistic Computer Graphics. Addison-Wesley Publishing Company, Boston (1989)
2. Ibrahim, A.E.M.: Evolutionary techniques for procedural texture automation. In: 9th International symposium on visual computing, pp. 2,623–2,632. Springer Verlag, Heidelberg (2013)
3. Lagae, A., Lefebvre, S., Cook, R., DeRose, T., Drettakis, G., Ebert, D.S., Lewis, J.P., Perlin, K., Zwicker, M.: A survey of procedural noise functions. Comput. Graph. Forum 29, 2579–2600 (2010)
4. Sims, K.: Artificial evolution for computer graphics. Comput. Graph. 25, 319–328 (1991)
5. Wiens, A., Ross, B.J.: Gentropy: evolutionary 2D texture generation. In: Genetic and Evolutionary Computation Conference, pp. 418–424 (2000)