1. Baxter, W.V.: Notes on brush simulation with optimization. Technical report, University of North Carolina at Chapel Hill, Department of Computer Science (2004)
2. Baxter, W.V.: Physically-Based Modeling Techniques for Interactive Digital Painting. Ph.D. thesis, University of North Carolina at Chapel Hill, Department of Computer Science (2004)
3. Baxter, W.V., Lin, M.C.: A versatile interactive 3D brush model. In: Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, pp. 319–328. IEEE Computer Society Press, Seoul, Korea (2004)
4. Baxter, W.V., Scheib, V., Lin, M.C., Manocha, D.: dAb: interactive haptic painting with 3D virtual brushes. In: E. Fiume (ed.) Proceedings of ACM SIGGRAPH 2001, pp. 461–468. ACM Press, NY, USA (2001). (DOI http://doi.acm.org/10.1145/383259.383313)
5. Blender Foundation: Blender v2.41 (software package). Blender Foundation (2006). (Available at URL http://www.blender.org)