Displacement patches for view-dependent rendering

Author:

Livny Yotam,Bauman Gilad,El-Sana Jihad

Publisher

Springer Science and Business Media LLC

Subject

Computer Graphics and Computer-Aided Design,Computer Vision and Pattern Recognition,Software

Reference42 articles.

1. Lee, A., Moreton, H., Hoppe, H.: Displaced subdivision surfaces. In: Proceedings of SIGGRAPH ’00, pp. 85–94 (2000)

2. Livny, Y., Bauman, G., El-Sana, J.: Displacement patches for GPU-oriented view-dependent rendering. In: Proceedings of GRAPP ’08, pp. 181–190 (2008)

3. Hoppe, H.: View-dependent refinement of progressive meshes. In: Proceedings of SIGGRAPH ’97, pp. 189–198 (1997)

4. Luebke, D., Erikson, C.: View-dependent simplification of arbitrary polygonal environments. In: Proceedings of SIGGRAPH ’97, pp. 199–207 (1997)

5. De Floriani, L., Magillo, P., Puppo, E.: Efficient implementation of multi-triangulations. In: Proceedings of Visualization ’98, pp. 43–50 (1998)

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