Machine Learning and Game Playing
Author:
Fürnkranz Johannes
Reference22 articles.
1. Amit A, Markovitch S (2006) Learning to bid in bridge. Mach Learn 63(3):287–327.
2. Baxter J, Tridgell A, Weaver L (2000) Learning to play chess using temporal differences. Mach Learn 40(3):243–263.
3. Billings D, Peña L, Schaeffer J, Szafron D (2002) The challenge of poker. Artif Intell 134(1–2):201–240. Special Issue on Games, Computers and Artificial Intelligence
4. Björnsson Y, Marsland TA (2003) Learning extension parameters in game-tree search. Inf Sci 154(3–4):95–118.
5. Bowling M, Fürnkranz J, Graepel T, Musick R (2006) Special issue on machine learning and games. Mach Learn 63(3).