A cube to learn: a tangible user interface for the design of a learning appliance

Author:

Terrenghi Lucia,Kranz Matthias,Holleis Paul,Schmidt Albrecht

Publisher

Springer Science and Business Media LLC

Subject

Management Science and Operations Research,Computer Science Applications,Hardware and Architecture

Reference12 articles.

1. Block F, Schmidt A, Villar N, Gellersen HW (2004) Towards a playful user interface for home entertainment systems. In: European symposium on ambient intelligence (EUSAI 2004), Springer LNCS 3295. Springer, Berlin Heidelberg New York, pp 207–217

2. Camarata K, Yi-Luen Do E, Johnson B, Gross MD (2002) Navigational blocks: navigating information space with tangible media. In: International conference on intelligent user interfaces. ACM Press, San Francisco, pp 13–16

3. Druin A, Inkpen K (2001) When are personal technologies for children? Introduction to special issue personal technologies for children. Pers Technol 5:191–194

4. Gutiérrez A (1996) Children’s ability for using different plane representations of space figures. In: Batturo AR (ed) New directions in geometry education (Centre for Math. and Sc. Education, Q.U.T.: Brisbane, Australia), pp 33–42

5. O’Malley C, Stanton Fraser D. Literature review in learning with tangible technologies. http://www.nestafuturelab.org/research/lit_reviews.htm

Cited by 38 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Physica: Interactive Tangible Physics Simulation based on Tabletop Mobile Robots Towards Explorable Physics Education;Proceedings of the 2023 ACM Designing Interactive Systems Conference;2023-07-10

2. The Design of a Novel Digital Puzzle Gaming System for Young Children’s Learning by Interactive Multi-Sensing and Tangible User Interfacing Techniques;Sustainability;2023-02-07

3. TangiGuru: Tangible E-Learning Solution for Early Childhood Development;2022 4th International Conference on Advancements in Computing (ICAC);2022-12-09

4. A Tangible E-Learning Solution for Early Childhood Development;2022 13th International Conference on Computing Communication and Networking Technologies (ICCCNT);2022-10-03

5. Tangible interfaces in early years’ education: a systematic review;Personal and Ubiquitous Computing;2021-05-23

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3