GPU Accelerated Isosurface Extraction on Tetrahedral Grids

Author:

Buatois Luc,Caumon Guillaume,Lévy Bruno

Publisher

Springer Berlin Heidelberg

Reference19 articles.

1. Kipfer, P., Westermann, R.: GPU construction and transparent rendering of iso-surfaces. In: Greiner, G., Hornegger, J., Niemann, H., Stamminger, M. (eds.) Proc Vision, Modeling and Visualization 2005, pp. 241–248. IOS Press, Amsterdam (2005)

2. Pascucci, V.: Isosurface Computation Made Simple: Hardware Acceleration, Adaptive Refinement and Tetrahedral Stripping. In: IEEE TVCG Symposium on Visualization 2004, pp. 293–300 (2004)

3. Klein, T., Stegmaier, S., Ertl, T.: Hardware-accelerated reconstruction of polygonal isosurface representations on unstructured grids. In: Proc. 12th Pacific Conference on Computer Graphics and Applications (PG 2004), pp. 186–195. IEEE Computer Society Press, Washington (2004)

4. Reck, F., Dachsbacher, C., Grosso, R., Greiner, G., Stamminger, M.: Realtime isosurface extraction with graphics hardware. In: Proc. Eurographics (2004)

5. Bajaj, C.L., Pascucci, V., Schikore, D.R.: Fast isocontouring for improved interactivity. In: Proc. Symposium on Volume Visualization (1996)

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