VirtualQWERTY: Textual Communication in Virtual Reality

Author:

Ahn Jaewoo,Min Kyungha

Publisher

Springer Berlin Heidelberg

Reference11 articles.

1. Project Gutenberg Official Home Site. http://www.promo.net/pg/

2. The Online Books Page. http://onlinebooks.library.upenn.edu/

3. Bowman, D., Wingrave, D., Campbell, J., Ly, V.: Using Pinch Gloves for both Natural and Abstract Interaction Techniques in Virtual Environments. In: Proceedings of HCI International, pp. 629–633 (2001)

4. Bowman, D., Rhoton, C., Pinho, M.: Text Input Techniques for Immersive Virtual Environments: an Empirical Comparison. In: Proceedings of the Human Factors and Ergonomics Society Annual Meeting, pp. 2154–2158 (2002)

5. Fels, S., Hinton, G.: Glove Talkll: A Neural Network Interface which Maps Gestures to Parallel Formant Speech Synthesizer Controls. IEEE Transactions on Neural Networks 9(1), 205–212 (1998)

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1. Text Input Tool for Immersive VR Based on 3 × 3 Screen Cells;Convergence and Hybrid Information Technology;2011

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