Author:
Simon Robert,Tomkowicz Grzegorz
Abstract
AbstractGiven a probability space $$(X, {{\mathcal {B}}}, m)$$
(
X
,
B
,
m
)
, measure preserving transformations $$g_1, \dots , g_k$$
g
1
,
⋯
,
g
k
of X, and a colour set C, a colouring rule is a way to colour the space with C such that the colours allowed for a point x are determined by that point’s location in X and the colours of the finitely many $$g_1 (x), \dots , g_k(x)$$
g
1
(
x
)
,
⋯
,
g
k
(
x
)
(called descendants). We represent a colouring rule as a correspondence F defined on $$X\times C^k$$
X
×
C
k
with values in C. A function $$f: X\rightarrow C$$
f
:
X
→
C
satisfies the rule at x if $$f(x) \in F( x, f(g_1 x), \dots , f(g_k x))$$
f
(
x
)
∈
F
(
x
,
f
(
g
1
x
)
,
⋯
,
f
(
g
k
x
)
)
. A colouring rule is paradoxical if it can be satisfied in some way almost everywhere with respect to m, but not in any way that is measurable with respect to a finitely additive measure that extends the probability measure m defined on $${{\mathcal {B}}}$$
B
and for which the finitely many transformations $$g_1, \dots , g_k$$
g
1
,
⋯
,
g
k
remain measure preserving. We show that a colouring rule can be paradoxical when the $$g_1, \dots , g_k$$
g
1
,
⋯
,
g
k
are members of a semi-group G, the probability space X and the colour set C are compact sets, C is convex and finite dimensional, and the colouring rule says if $$c: X\rightarrow C$$
c
:
X
→
C
is the colouring function then the colour c(x) must lie (m a.e.) in $$F(x, c(g_1(x) ), \dots , c(g_k(x)))$$
F
(
x
,
c
(
g
1
(
x
)
)
,
⋯
,
c
(
g
k
(
x
)
)
)
for a non-empty upper-semi-continuous convex-valued correspondence F. Furthermore we show that this colouring rule has a stability property—there is a positive $$\epsilon $$
ϵ
small enough so that if the expected deviation from the rule does not exceed $$\epsilon $$
ϵ
then the colouring cannot be measurable in the same finitely additive way. As a consequence, there is a two-person Bayesian game with equilibria, but all $$\epsilon $$
ϵ
-equilibria for small enough $$\epsilon $$
ϵ
are not measurable according to any finitely additive measure that respects the information structure of the game.
Publisher
Springer Science and Business Media LLC