Acquiring Critical Thinking and Decision-Making Skills: An Evaluation of a Serious Game Used by Undergraduate Dental Students in Dental Public Health
Author:
Publisher
Springer Science and Business Media LLC
Subject
Computer Science Applications,Human-Computer Interaction,Education,Mathematics (miscellaneous)
Link
http://link.springer.com/article/10.1007/s10758-016-9296-6/fulltext.html
Reference24 articles.
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3. Amer, R. S., Denehy, G. E., Cobb, D. S., Dawson, D. V., Cunningham-Ford, M. A., & Bergeron, C. (2011). Development and evaluation of an interactive dental video game to teach dentin bonding. Journal of Dental Education, 75(6), 823–831.
4. Blakely, G., Skirton, H., Cooper, S., Allum, P., & Nelmes, P. (2009). Educational gaming in the health sciences: Systematic review. Journal of Advanced Nursing, 65(2), 259–269.
5. Boyle, E. A., Hainey, T., Connolly, T. M., Gray, G., Earp, J., & Ott, M. (2016). An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games. Computers & Education, 94, 178–192.
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