“An App! An App! My Kingdom for An App”: An 18-Month Quest to Determine Whether Apps Support Mathematical Knowledge Building

Author:

Larkin Kevin

Publisher

Springer Netherlands

Reference31 articles.

1. Attard, C., & Northcote, M. (2011). Teaching with technology: mathematics on the move: using mobile technologies to support student learning (Part 1). Australian Primary Mathematics Classroom, 16(4), 29–31.

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3. Clements, D. H., & Sarama, J. (2007). Effects of a preschool mathematics curriculum: Summative research on the building blocks project. Journal for Research in Mathematics Education, 38(2), 136–163.

4. Education Queensland. (2004). Productive pedagogies: Classroom reflection manual [website]. State of Queensland (Department of Education). http://education.qld.gov.au/public_media/reports/curriculum-framework/productive-pedagogies/.html . Accessed 21 Dec 2012.

5. Gee, J. P. (2003). What video games have to teach us about learning and literacy. New York: Palgrave Macmillan.

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