1. Akrich, M., & Latour, B. (1992). A summary of a convenient vocabulary for the semiotics of human and nonhuman assemblies. In W. E. Bijker & J. Law (Eds.), Shaping technology/building society: Studies in sociotechnical change (pp. 259–264). Cambridge, MA: MIT Press.
2. Andrejevic, M. (2013). Infoglut: How too much information is changing the way we think and know. New York: Routledge.
3. Barnes, S. B. (2000). Bridging the differences between social theory and technological invention in human-computer interface design. New Media & Society, 2(3), 353–372.
4. Barry, A. (2001). Political machines: Governing a technological society. London: Athlone Press.
5. Boltanski, L., & Chiapello, E. (2005). The new spirit of capitalism (G. Elliott, Trans.). London: Verso.