Evolving Cellular Automata for Maze Generation

Author:

Pech Andrew,Hingston Philip,Masek Martin,Lam Chiou Peng

Publisher

Springer International Publishing

Reference16 articles.

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5. Ashlock, D., Lee, C., McGuinness, C.: Search-Based Procedural Generation of Maze-Like Levels. IEEE Transactions on Computational Intelligence and AI in Games 3, 260–273 (2011)

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