A Framework for Multi-participant Narratives Based on Multiplayer Game Interactions

Author:

Spawforth Callum,Millard David E.

Publisher

Springer International Publishing

Reference18 articles.

1. Cavazza, M., Charles, F., Mead, S.J.: Character-based interactive storytelling. IEEE Intell. Syst. 17(4), 17–24 (2002)

2. Ciarlini, A.E.M., Pozzer, C.T., Furtado, A.L., Feijó, B.: A logic-based tool for interactive generation and dramatization of stories. In: ACE 2005, pp. 133–140. ACM, New York (2005)

3. Mateas, M., Stern, A.: Facade: an experiment in building a fully-realized interactive drama. In: Game Developers Conference, vol. 2 (2003)

4. Riedl, M.O., Young, R.M.: An intent-driven planner for multi-agent story generation. In: AAMAS 2004, pp. 186–193. IEEE Computer Society, Washington D.C. (2004)

5. Fairclough, C., Cunningham, P.: A multiplayer case based story engine. Technical report, Department of Computer Science, Trinity College Dublin (2003)

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