Algorithm Engineering Aspects of Real-Time Rendering Algorithms

Author:

Fischer Matthias,Jähn Claudius,Meyer auf der Heide Friedhelm,Petring Ralf

Publisher

Springer International Publishing

Reference35 articles.

1. Akenine-Möller, T., Haines, E., Hoffman, N.: Real-Time Rendering, 3rd edn. A K Peters Ltd., Wellesley (2008)

2. Baxter III., W.V., Sud, A., Govindaraju, N.K., Manocha, D.: GigaWalk: interactive walkthrough of complex environments. In: Proceedings of the 13th Eurographics Workshop on Rendering (EGWR 2002), pp. 203–214 (2002)

3. Bittner, J., Wimmer, M., Piringer, H., Purgathofer, W.: Coherent hierarchical culling: hardware occlusion queries made useful. Comput. Graph. Forum Proc. of Eurographics 2004 23(3), 615–624 (2004)

4. Brüderlin, B., Heyer, M., Pfützner, S.: Interviews3D: a platform for interactive handling of massive data sets. IEEE Comput. Graph. Appl. 27(6), 48–59 (2007)

5. Burt, P.J.: Fast filter transform for image processing. Comput. Graph. Image Process. 16(1), 20–51 (1981)

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