1. Díaz, G., Iglesias, A.: Swarm intelligence scheme for pathfinding and action planning of non-player characters on a last-generation video game. In: Advances in Intelligent Systems and Computing, vol. 514, pp. 343–353 (2017)
2. Díaz, G., Iglesias, A.: Intelligent behavioral design of non-player characters in a FPS video game through PSO. In: Advances in Swarm Intelligence. Lecture Notes in Computer Science, vol. 10385, pp. 246–254 (2017)
3. Iglesias, A., Luengo, F.: Intelligent agents for virtual worlds. In: Proceedings of CW 2004, Tokyo, Japan, pp. 62–69. IEEE Computer Society Press, Los Alamitos (2004)
4. Iglesias, A., Luengo, F.: New goal selection scheme for behavioral animation of intelligent virtual agents. IEICE Trans. Inf. Syst. E88–D(5), 865–871 (2005)
5. Iglesias, A., Luengo, F.: AI framework for decision modeling in behavioral animation of virtual avatars. LNCS, vol. 4488, pp. 89–96 (2007)