Game Mechanics Used for Achieving Better Results of Massive Online Courses

Author:

Lisitsyna Liubov S.,Pershin Alexander A.,Kazakov Matvey A.

Publisher

Springer International Publishing

Reference9 articles.

1. Vasiliev, V., Stafeev, S., Lisitsyna, L., Ol’shevskaya, A.: From traditional distance learning to mass online open courses. Scientific Tech. J. Inf. Technol. Mech. Optics 89, 199–205 (2014) (in Russian)

2. Lisizina, L., Pershin, A., Uskov, V.: New approaches to efficiency of massive online course. Sci. Tech. J. Inf. Technol. Mech. Optics 93, 164–171 (2014). (in Russian)

3. Salen, K., Zimmerman, E.: Eric Rules of Play: Game Design Fundamentals. MIT Press, Cambridge (2004)

4. Malone, T.W., Lepper, M.R.: Making learning fun: a taxonomy of intrinsic motivations for learning. Aptitude Learn. Instr. Conative Affect. Process Anal. 3, 223–253 (1987)

5. Codecademy. http://www.codecademy.com

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