Author:
Tiator Marcel,Köse Okan,Wiche Roman,Geiger Christian,Dorn Fritz
Publisher
Springer International Publishing
Reference30 articles.
1. Glenn, J.: Kinect Sports Hurdles on Trampoline for Plyometrics (2015). https://www.youtube.com/watch?v=VIxSi3stVvs
2. Google: Designing for Google Cardboard - Physiological Considerations (2016). https://goo.gl/tqqO62
3. Holsti, L., Takala, T., Martikainen, A., Kajastila, R., Hämäläinen, P.: Body-controlled trampoline training games based on computer vision. In: CHI 2013 Extended Abstracts on Human Factors in Computing Systems, CHI EA 2013, pp. 1143–1148. ACM, New York (2013)
4. Kajastila, R., Hämäläinen, P.: Motion games in real sports environments. Interactions 22(2), 44–47 (2015)
5. Kennedy, R.S., Lane, N.E., Berbaum, K.S., Lilienthal, M.G.: Simulator sickness questionnaire: an enhanced method for quantifying simulator sickness. Int. J. Aviat. Psychol. 3(3), 203–220 (1993)
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. JumpMod: Haptic Backpack that Modifies Users’ Perceived Jump;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19
2. Scope of Virtual Reality to Autism Intervention;A Computational View of Autism;2020