Wearable AR Platform for K-Culture Time Machine

Author:

Kim Eunseok,Kim Jungi,Kim Kihong,Hong Seungmo,Lee Jongwon,Park Noh-young,Park Hyerim,Kim Hayun,Kim Jungwha,Woo Woontack

Publisher

Springer International Publishing

Reference22 articles.

1. Damala, A., Marchal, I., Houlier, P.: Merging augmented reality based features in mobile multimedia museum guides. In: Anticipating the Future of the Cultural Past, CIPA Conference 2007, 1–6 October 2007 (2007)

2. Patel, M., White, M., Mourkoussis, N., Walczak, K., Wojciechowski, R., Chmielewski, J.: Metadata requirements for digital museum environments. Int. J. Digit. Libr. 5(3), 179–192 (2005)

3. Lecture Notes in Computer Science;A Damala,2012

4. Pujol, L., et al. Personalizing interactive digital storytelling in archaeological museums: the CHESS project. In: 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology. Amsterdam University Press (2012)

5. Vlahakis, V., et al.: Archeoguide: first results of an augmented reality, mobile computing system in cultural heritage sites. Virtual Reality, Archeology, and Cultural Heritage (2001)

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1. San Pietro Al Monte Abbey: An Inclusive Virtual Tour;Communications in Computer and Information Science;2022

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