The Effect of Immersive Head Mounted Display on a Brain Computer Interface Game

Author:

Iidal Yudai,Tsutsumi Daisuke,Saeki Shunichi,Ootsuka Yuya,Hashimoto Takuma,Horie Ryota

Publisher

Springer International Publishing

Reference5 articles.

1. Saeki, S., Komaki, H., Horie, R.: Implementation of a simple brain-computer interface composed of a compact EEG recording device, a Smartphone, and Microcomputers with ZigBee Modules. In: 35th Annual International Conference of the IEEE Engineering in Medicine & Biology Society Conference Abstract Book, p. 3194 (2013)

2. Otsuka, Y., Ishii G., Saeki S., Imanara, S., Horie, R.: Look, blink, concentrate, and control: a simple smart house controller composed of a simple BCI, ECHONET lite and a smart glass with a function of object recognition. In: Proceedings of the EMBC 2015, p. FrFPoT9.24 (2015)

3. Iida, T., Horie, R.: Prototyping of an intuitive control system for a power wheelchair by using a simple EEG recorder and a smart glass. In: The 34th JSST Annual Conference: International Conference on Simulation Technology, pp. 285–288. Toyama (2015)

4. Kamiya, J.: Conscious control of brain waves. Psychol. Today 1, 57–62 (1968)

5. Liu, Y., Hou, X., Sourina, O.: Fractal dimension based Neurofeedback training to improve cognitive abilities. In: Computer Science and Electric Engineering Conference (CEEC), IEEE, pp. 152–156. Colchester (2015)

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