Enjoyment: Lessons from Karasek

Author:

Brandtzæg Petter Bae,Følstad Asbjørn,Heim Jan

Publisher

Springer International Publishing

Reference34 articles.

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2. Battarbee K, Mattelmäki T, Mäkelä A (2000) Design for user experience, method lessons form a design student workshop. In: Proceedings of the 1st Nordic CHI, Stockholm

3. Cartwright D, Zander A (1960) Group dynamics. Research and theory, 2nd edn. Row, Peterson and Company, Evanstone

4. Choi D, Kim H, Kim J (1999) Toward the construction of fun computer games: differences in the views of developers and players. Pers Technol 3:92–104

5. Csikszentmihalyi M (1975) Beyond boredom and anxiety. Jossey-Bass Publisher, San Francisco

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