Summary and Conclusion
Author:
Publisher
Springer International Publishing
Link
http://link.springer.com/content/pdf/10.1007/978-3-319-77953-9_8
Reference6 articles.
1. Kulshreshth A, LaViola JJ Jr (2013) Evaluating performance benefits of head tracking in modern video games. In: Proceedings of the 1st Symposium on Spatial User Interaction. SUI ’13. ACM, New York, NY, USA, pp 55–60. https://doi.org/10.1145/2491367.2491376
2. Kulshreshth A, LaViola JJ Jr (2014) Exploring the usefulness of finger-based 3D gesture menu selection. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI ’14. ACM, Toronto, Ontario, Canada, pp 1093–1102. https://doi.org/10.1145/2556288.2557122 ISBN: 978-1-4503-2473-1
3. Kulshreshth A, LaViola JJ Jr (2015) Exploring 3D user interface technologies for improving the gaming experience. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI ’15. ACM, Toronto, Ontario, Canada, pp 124–134 ISBN: 978-1-4503-2473-1
4. Kulshreshth A, Schild J, LaViola JJ Jr (2012) Evaluating user performance in 3D stereo and motion enabled video games. In: Proceedings of the International Conference on the Foundations of Digital Games. ACM, New York, NY, pp 33–40. https://doi.org/10.1145/2282338.2282350
5. Litwiller T, LaViola JJ Jr (2011) Evaluating the benefits of 3D stereo in modern video games. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI’11. ACM, New York, NY, USA, pp 2345–2354. https://doi.org/10.1145/1978942.1979286
1.学者识别学者识别
2.学术分析学术分析
3.人才评估人才评估
"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370
www.globalauthorid.com
TOP
Copyright © 2019-2024 北京同舟云网络信息技术有限公司 京公网安备11010802033243号 京ICP备18003416号-3