Fast-Forwarding Crowd Simulations

Author:

Bianco Cliceres Mack Dal,Braun Adriana,Musse Soraia Raupp,Jung Claudio,Badler Norman

Publisher

Springer International Publishing

Reference16 articles.

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3. Bicho, A.L., Rodrigues, R.A., Musse, S.R., Jung, C.R., Paravisi, M., Magalhes, L.P.: Simulating crowds based on a space colonization algorithm. Comput. Graph. 36(2), 70–79 (2012). http://www.sciencedirect.com/science/article/pii/S0097849311001713 . Virtual Reality in Brazil 2011

4. Bianco, C.M.D., Jovani Oliveira Brasil, A.B., Musse, S.R.: A model to compute people disturbance in crowds. In: Poster at ACM Motion in Games, vol. 1 (2015)

5. Everett, A.: Time travel paradoxes, path integrals, and the many worlds interpretation of quantum mechanics. Phys. Rev. D69, 124023. http://link.aps.org/doi/10.1103/PhysRevD.69.124023

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1. Moving Virtual Agents Forward in Space and Time;2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames);2020-11

2. Predicting Future Crowd Motion Including Event Treatment;Intelligent Virtual Agents;2017

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