Automatic Extraction of Gameplay Design Expertise: An Approach Based on Semantic Annotation

Author:

Raies Kaouther,Khemaja Maha,Mejbri Yemna

Publisher

Springer International Publishing

Reference20 articles.

1. Giroux, P., Brunessaux, S., Brunessaux, S., Doucy, J., Dupont, G., Grilheres, B., Mombrun, Y., Saval, A.: Weblab: an integration infrastructure to ease the development of multimedia processing applications. In: ICSSEA (2008)

2. Corti, K.: Games Based Learning. A Serious Business Application. PIXELearning Limited (2006)

3. Djaouti, D.: Game Design: Considérations théoriques et techniques sur la création de jeux vidéo à vocation utilitaire, Doctoral dissertation, Toulouse 3 (2011)

4. Raies, K., Khemaja, M., Brahem, R.: Towards game based learning design process based on semantic service oriented architecture (SSOA). In: Proceedings of the 7th European Conference on Games-Based Learning, Porto, pp. 698–705 (2013)

5. Hoffman, R.: The problem of extracting the knowledge of experts fkom the perspective of experimental psychology. AI Mag. 8(2), 53–67 (1987)

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