Multi-screen and Multi-device Game Development

Author:

Mendez Paulo S.,Silva J. C.,Silva José Luís

Publisher

Springer International Publishing

Reference15 articles.

1. Samsung. AllShare Play. http://www.samsung.com/us/2012-allshare-play/ . Accessed 7 Feb 2017

2. Google. Chromecast. https://www.google.com/intl/pt_pt/chromecast/ . Accessed 7 Feb 2017

3. Chmielewski, J., Walczak, K.: Application architectures for smart multi-device applications. In: Proceedings of the Workshop on Multi-device App Middleware, Multi-Device 2012, pp. 5:1–5:5. ACM, New York (2012). http://doi.acm.org/10.1145/2405172.2405177

4. Bassbouss, L., Tritschler, M., Steglich, S., Tanaka, K., Miyazaki, Y.: Towards a multi-screen application model for the web. In: Proceedings of the 2013 IEEE 37th Annual Computer Software and Applications Conference Workshops (COMPSACW 2013), pp. 528–533. IEEE Computer Society, Washington, D.C. (2013). http://dx.doi.org/10.1109/COMPSACW.2013.96

5. Sarkis, M., Concolato, C., Dufourd, J.-C.: The virtual splitter: refactoring web applications for themultiscreen environment. In: Proceedings of the 2014 ACM Symposium on Document Engineering (DocEng 2014), pp. 139–142. ACM, New York (2014). http://dx.doi.org/10.1145/2644866.2644893

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