1. Pujol, L., Roussou, M., Poulou, S., Balet, O., Vayanou, M., Ioannidis, Y.: Personalizing interactive digital storytelling in archaeological museums: the CHESS project. In: 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology. Amsterdam University Press (2012)
2. Keil, J., Pujol, L., Roussou, M., Engelke, T., Schmitt, M., Bockholt, U., Eleftheratou, S.: A digital look at physical museum exhibits: Designing personalized stories with handheld Augmented Reality in museums. In: Digital Heritage International Congress, vol. 2, pp. 685–688. IEEE (2013)
3. Vayanou, M., Karvounis, M., Kyriakidi, M., Katifori, A., Manola, N., Roussou, M., Ioannidis, Y.: Towards Personalized Storytelling for Museum Visits. In: 35th International Conference on Very Large Databases, Profile Management, and Context Awareness in Databases (2012)
4. Vayanou, M., Karvounis, M., Katifori, A., Kyriakidi, M., Roussou, M., Ioannidis, Y.: The CHESS Project: Adaptive Personalized Storytelling Experiences in Museums. In: 22nd Conference on User Modelling, Adaptation and Personalization, Project Synergy Workshop, vol. 1181. CEUR-WS.org (2014)
5. CHESS demo at Innovation Convention,
http://ec.europa.eu/research/innovation-union/ic2014/index_en.cfm?pg=showcase01