Negative Emotions Set in Motion: The Continued Relevance of #GamerGate

Author:

Mortensen Torill Elvira,Sihvonen Tanja

Publisher

Springer International Publishing

Reference77 articles.

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2. Aghazadeh, S. A., Burns, A., Chu, J., Feigenblatt, H., Laribee, E., Maynard, L., Meyers, A. L. M., O’Brien, J. L., & Rufus, L. (2018). GamerGate: A case study in online harassment. In J. Golbeck (Ed.), Online harassment (pp. 179–207). Cham: Springer. https://doi.org/10.1007/978-3-319-78583-7_8 .

3. Allen, J. (2015). How crowdfunding helps haters profit from harassment/Boing Boing. Boing Boing. Retrieved from http://boingboing.net/2015/01/14/how-crowdfunding-helps-haters.html

4. Amaize, A., Castillo, A., Cooper, B. J., Demme, N., Kowalczyk, E., Lee, P., & Mishkin, G., et al. (2018). A network analysis of the GamerGate movement (pp. 57–110). https://doi.org/10.1007/978-3-319-78583-7_4 .

5. Baio, A. (2014, October 27). 72 hours of #Gamergate. Medium.com. https://medium.com/message/72-hours-of-gamergate-e00513f7cf5d

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