Gamification of Exercise and Fitness using Wearable Activity Trackers

Author:

Zhao Zhao,Ali Etemad S.,Arya Ali

Publisher

Springer International Publishing

Reference22 articles.

1. Gesturelogic inc., home. http://gesturelogic.com/ , accessed June 10, 2015

2. Techterms.com, sdk (software development kit) definition. http://techterms.com/definition/sdk/ , accessed June 10, 2015

3. Wearable device market value 2010-2018 forecast.statista. http://www.statista.com/statistics/259372/wearable-device-marketvalue , accessed June 7, 2015

4. Buttussi, F., Chittaro, L.: Smarter phones for healthier lifestyles: An adaptive fitness game. Pervasive Computing, IEEE 9(4), 51–57 (2010)

5. Campbell, T., Ngo, B., Fogarty, J.: Game design principles in everyday fitness applications. In: Proceedings of the 2008 ACM conference on Computer supported cooperative work. pp. 249–252. ACM (2008)

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