1. Bellemare, M., Srinivasan, S., Ostrovski, G., Schaul, T., Saxton, D., Munos, R.: Unifying count-based exploration and intrinsic motivation. In: Advances in Neural Information Processing Systems, pp. 1471–1479 (2016)
2. Bontrager, P., Khalifa, A., Mendes, A., Togelius, J.: Matching games and algorithms for general video game playing. In: Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference, pp. 122–128 (2016)
3. Campbell, M., Hoane, A.J., Hsu, F.-H.: Deep blue. Artif. Intell. 134(1–2), 57–83 (2002)
4. Deb, K., Goldberg, D.E.: Analyzing deception in trap functions
5. Ebner, M., Levine, J., Lucas, S.M., Schaul, T., Thompson, T., Togelius, J.: Towards a video game description language. In: Dagstuhl Follow-Ups, vol. 6. Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik (2013)