Interactive Technology to Foster Creativity in Future Mathematics Teachers

Author:

Flores Alfinio,Park Jungeun,Bernhardt Stephen A.

Publisher

Springer International Publishing

Reference90 articles.

1. Abramovich, S. (2014). Computational experiment approach to advanced secondary mathematics curriculum. New York, NY: Springer.

2. Aiken, L. R. (1973). Ability and creativity in mathematics. Review of Educational Research, 43, 405–432.

3. Allen, D. H., Donham, R. S., & Bernhardt, S. A. (2011). Problem-based learning. New Directions for Teaching and Learning, 2011(128), 21–29.

4. Aralas, D. (2008). Mathematical creativity and its connection with mathematical imagination. In Proceedings of the Discussion Group 9: Promoting Creativity for all Students in Mathematics Education, Section 1, 23–32. The 11th International Congress on Mathematical Education Monterrey, Mexico, July 6–13, 2008. http://www.dg.icme11.org/document/get/255 .

5. Artzt, A. F., & Newman, C. M. (1990). How to use cooperative learning in the mathematics class. Reston, VA: National Council of Teachers of Mathematics.

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