Bio-inspired Computational Algorithms in Educational and Serious Games: Some Examples

Author:

Ponticorvo Michela,Di Ferdinando Andrea,Marocco Davide,Miglino Orazio

Publisher

Springer International Publishing

Cited by 10 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Robots at schools: telerobotics, coding and teaching embodied artificial intelligence;Proceedings of the 2024 9th International Conference on Information and Education Innovations;2024-04-12

2. Computerized training of executive functions in a child with specific learning disorders: a descriptive study;2022 IEEE International Conference on Metrology for Extended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE);2022-10-26

3. Implementing Bio-Inspired Algorithm for Pathfinding in Flood Disaster Prevention Game;Lecture Notes in Electrical Engineering;2020

4. Playing hybrid cards as an assessment tool for cognitive and emotional dimensions;Qwerty - Open and Interdisciplinary Journal of Technology, Culture and Education;2019-12

5. Situated Psychological Agents: A Methodology for Educational Games;Applied Sciences;2019-11-14

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