Engaging Dogs with Computer Screens: Animal-Computer Interaction

Author:

Dove-Henfrey Joshua,Kolivand Hoshang

Publisher

Springer International Publishing

Reference21 articles.

1. Baskin, S., Anavi-Goffer, S., Zamansky, A.: Serious games: is your user playing or hunting? In: International Conference on Entertainment Computing, pp. 475–481. Springer, Cham (2015)

2. BBC, Cheddar Man; Millirobots in the body; Dog brain training BBC Inside Science, 15 Feb 2018. [Online]. https://www.bbc.co.uk/programmes/b09r3nwz. Accessed 16 Jun 2018

3. Broom, D.K.: Animal welfare defined in terms of attempts to cope with the environment (1996). [Online]

4. Burghardt, G.M.: The genesis of animal play: Testing the limits. Mit Press, Cambridge, MA (2005)

5. Geurtsen, A.: An experiment in animal welfare informatics: effects of digital interactive gameplay on the psychological welfare of home alone dogs. Master of Science thesis, Media Technology program, Leiden University (2014)

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