Research and Simulation on Virtual Movement Based on Kinect

Author:

Luo Qi,Yang Guohui

Publisher

Springer International Publishing

Reference9 articles.

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3. James, D.L., Twigg, C.D.: Skinning mesh animations. In: Association for Computing Machinery, pp. 399–407 (2005)

4. Shotton, J.: Real-time human pose recognition in parts from single depth images, pp. 1298–1299. IEEE Computer Society, Colorado Springs (2011)

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