Advanced Dynamic Scripting for Fighting Game AI

Author:

Majchrzak Kevin,Quadflieg Jan,Rudolph Günter

Publisher

Springer International Publishing

Reference19 articles.

1. Cho, B.H., Jung, S.H., Seong, Y.R., Oh, H.R.: Exploiting Intelligence in Fighting Action Games Using Neural Networks. IEICE - Trans. Inf. Syst. E89-D(3), 1249–1256 (2006)

2. Lecture Notes in Computer Science;B.H. Cho,2007

3. Lecture Notes in Computer Science;B. Cho,2006

4. Fighting Game Artificial Intelligence Competition (2015). http://www.ice.ci.ritsumei.ac.jp/~ftgaic (accessed: February 02, 2015)

5. Graepel, T., Herbrich, R., Gold, J.: Learning to fight. In: Proceedings of the International Conference on Computer Games: Artificial Intelligence, Design and Education, pp. 193–200 (2004)

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