The (Serious) Games
Author:
Publisher
Springer International Publishing
Link
http://link.springer.com/content/pdf/10.1007/978-3-319-66122-3_3
Reference66 articles.
1. Abt C. Serious games. New-York, USA: Viking Press; 1970.
2. Adachi PJ, Willoughby T. More than just fun and games: the longitudinal relationships between strategic video games, self-reported problem solving skills, and academic grades. J Youth Adolesc. 2013;42(7):1041–52.
3. Arvinen-Barrow M, Clement D, Hamson-Utley JJ, Zakrajsek R, Lee S, Kamphoff C, Lintunen T, Hemmings B, Martin S. Athletes’ use of mental skills during sport injury rehabilitation. J Sport Rehabil. 2015;24:189–97.
4. Baer S, Saran K, Green DA. Computer/gaming station use in youth: correlations among use, addiction and functional impairment. Paediatr Child Health. 2012;17(8):427–31.
5. Baxter RD, Madhok RM. A case of arm swelling and muscle Wii-kness. Scott Med J. 2011;56(4):236.
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