1. Aldrich C (2005) Learning by doing. A comprehensive guide to simulation, computer games, and pedagogy in-learning and other educational experiences. Pfeiffer, San Francisco
2. Baker M (1999) Argumentation and constructive interaction. In: Coirier P, Andriessen J (eds) Foundations of argumentative text processing, vol 5. University of Amsterdam Press, Amsterdam, pp 179–202
3. Balacheff N, Cooper M, Sutherland R (eds) (1997) Theory of didactical situations in mathematics: didactique des mathématiques (Didactique des Mathématiques,, 1970–1990 – Guy Brousseau). Kluwer Academic Publishers, Dordrecht
4. Bayliss J (2012) Teaching game AI through Minecraft mods. In: IEEE international games innovation conference, Rochester, pp 1–4
5. Bogost I (2007) Persuasive games. The expressive power of videogames. MIT Press, Cambridge, MA