On Repairing Generated Behaviors for Graphical Characters

Author:

Corradini Andrea,Mehta Manish

Publisher

Springer International Publishing

Reference18 articles.

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2. Buro, M.: RTS games as test-bed for real-time ai research. In: Proceedings of the 7th Joint Conference on Information Science (JCIS 2003), pp. 481–484 (2003)

3. Peot, M., Smith, D.: Conditional nonlinear planning. In: Proceedings of the 1st International Conference on AI Planning Systems (1992)

4. Weld, D.S., Anderson, C.R., Smith, D.: Extending graphplan to handle uncertainty and sensing actions. In: Proceedings of AAAI (1998)

5. Kearns, M., Singh, S.: Near-optimal reinforcement learning in polynomial time. Mach. Learn. 49(2–3), 209–232 (2002)

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