Spatiotemporal LOD-Blending for Artifact Reduction in Multi-resolution Volume Rendering
Author:
Publisher
Springer International Publishing
Link
http://link.springer.com/content/pdf/10.1007/978-3-319-50835-1_41
Reference12 articles.
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3. Crassin, C., Neyret, F., Lefebvre, S., Eisemann, E.: Gigavoxels: ray-guided streaming for efficient and detailed voxel rendering. In: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), pp. 15–22. ACM (2009)
4. Fogal, T., Schiewe, A., Krüger, J.: An analysis of scalable GPU-based ray-guided volume rendering. In: 2013 IEEE Symposium on Large-Scale Data Analysis and Visualization (LDAV), pp. 43–51. IEEE (2013)
5. Beyer, J., Hadwiger, M., Pfister, H.: State-of-the-art in GPU-based large-scale volume visualization. Comput. Graph. Forum 34, 13–37 (2015)
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