1. Neumann, P. F., Sadler, L. L. and Gieser, J. (1998) Virtual Reality Vitrectomy Simulator, MICCAI´98, LNCS 1496, pp. 910–917.
2. Li, Z., Chui, Y-C., Amrith, S., Got, P-S., Anderson, J. H., Teo, J., Liu, C., Kusuma, I., Siow, Y-S., and Nowinski, W. L. (2002) Modeling of the human orbit from MR images, MICCAI´02, LNCS2489, pp.339–347.
3. Niemeyer, G., Kuchenbecker, K. J., Bonneau, R., Mitra, P., Reid, A., Fiene, J. (2004) “THUMP: An immersive haptic console for surgical simulation and training”. In Proc. Medicine Meets Virtual Reality 272–274.
4. Panchaphongsaphak, B. Burgkart, R.and Riener, R. (2006). 3D Touch Interface for Medical Education. IEEE Transactions on Information Technology in Biomedicine.
5. Wanga, P. Beckera, A.A. Jonesa, I.A. Gloverb, A.T. Benfordb, S.D. Greenhalghb, C.M. and Vloeberghsc, M. (2006). A virtual reality surgery simulation of cutting and retraction in neurosurgery with force-feedback. Computer methods and programs in biomedicine 11–18.