Case-Based Planning and Execution for Real-Time Strategy Games

Author:

Ontañón Santiago,Mishra Kinshuk,Sugandh Neha,Ram Ashwin

Publisher

Springer Berlin Heidelberg

Reference15 articles.

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3. Buro, M.: Real-time strategy games: A new AI research challenge. In: IJCAI 2003, pp. 1534–1535. Morgan Kaufmann, San Francisco (2003)

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5. Fikes, R., Nilsson, N.J.: Strips: A new approach to the application of theorem proving to problem solving. Artificial Intellicence 2(3/4), 189–208 (1971)

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