1. D.B. Benson. Life in the game of Go. Information Sciences, 10(2),17–29, 1976; Levy, D.N.L. (ed.): Reprinted in Computer Games, Vol. II, pp. 203-213. Springer, New York (1988)
2. Dyer, D.: An eye shape library for computer Go, http://www.andromeda.com/people/ddyer/go/shape-library.html
3. Müller, M.: Playing it safe: Recognizing secure territories in computer Go by using static rules and search. In: Matsubara, H. (ed.) Game Programming Workshop in Japan 1997, Tokyo, Japan, pp. 80–86. Computer Shogi Association (1997)
4. Lecture Notes in Computer Science;X. Niu,2006
5. Lecture Notes in Computer Science;X. Niu,2006