1. Abramson, B.: Expected-outcome: A general model of static evaluation. IEEE Transactions on Pattern Analysis and Machine Intelligence 12(2), 182–193 (1990)
2. Allis, L.V.: Searching for Solutions in Games and Artificial Intelligence. PhD thesis, Rijksuniversiteit Limburg, Maastricht (1994)
3. Allis, L.V., van der Meulen, M., van den Herik, H.J.: Proof-number search. Artificial Intelligence 66(1), 91–123 (1994)
4. Benson, D.B.: Life in the Game of Go. In: Levy, D.N.L. (ed.) Computer Games, vol. 2, pp. 203–213. Springer, New York (1988)
5. Billings, D., Björnsson, Y.: Search and knowledge in Lines of Action. In: van den Herik, H.J., Iida, H., Heinz, E.A. (eds.) Advances in Computer Games 10: Many Games, Many Challenges, pp. 231–248. Kluwer Academic Publishers, Boston (2003)