Efficient Computation of 3D Skeletons by Extreme Vertex Encoding

Author:

Rodríguez Jorge,Thomas Federico,Ayala Dolors,Ros Lluís

Publisher

Springer Berlin Heidelberg

Reference17 articles.

1. Rodríguez, J., Ayala, D., Aguilera, A.: A Complete Solid Model for Surface Rendering. In: Geometric Modeling for Scientific Visualization. Springer, Heidelberg (2003)

2. Aguilera, A., Ayala, D.: Orthogonal Polyhedra as Geometric Bounds in Constructive Solid Geometry. In: ACM SM 1997, pp. 56–67 (1997)

3. Aguilera, A., Ayala, D.: Domain extension for the extreme vertices model (EVM) and set-membership classification. In: CSG 1998. Ammerdown (UK), Information Geometers Ltd., pp. 33–47 (1998)

4. Aguilera, A., Ayala, D.: Converting orthogonal polyhedra from extreme vertices model to B-Rep and to alternative sum of volumes. Computing Suppl. (14), 1–28 (2001)

5. Borgefors, G.B., Nystrom, I., Sanniti Di Baja, G.: Computing skeletons in three dimensions. Pattern Recognition 32, 1225–1236 (1999)

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