7 Automatic Generation of Behaviors, Morphologies and Shapes of Virtual Entities

Author:

Luga Hervé

Publisher

Springer Berlin Heidelberg

Reference59 articles.

1. Alexe, A., Barthe, L., Gaildrat, V., Cani, M.P.: Shape Modeling by Sketching using Convolution Surfaces. In: Pacific Graphics, Macau (China) 10/10/05-14/10/05 ACMSIGGRAPH / IEEE (October 2005)

2. Badler, N., Allbeck, J., Zhao, L., Byun, M.: Representing and Parameterizing Agent Behaviors. In: Proc. Computer Animation, Geneva, Switzerland. IEEE Computer Society, Los Alamitos (2002)

3. Lecture Notes in Computer Science;I.B. Salins,2007

4. Baja, J., Blinn, J., Bloomenthal, J., Cani, M.P., Rockwood, A., Wyvill, A.B., Wyvill, B.G.: Introduction to Implicit Surfaces. Morgan Kaufmann Publishers Inc., San Francisco, CA, USA (1997)

5. Balet, O., Luga, H., Duthen, Y., Caubet, R., Provis,: A platform for virtual prototyping and maintenance tests. In: Proceedings of IEEE Computer Animation 1997, Geneva, Switzerland, pp. 39–47. IEEE Computer, Los Alamitos (1997)

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