Applying Virtual Reality to Electronic Prototyping — Concept and First Results

Author:

Dai Fan,Felger Wolfgang,Göbel Martin

Publisher

Springer US

Reference20 articles.

1. Astheimer, P.: What you see is what you hear—Acoustics applied to Virtual Worlds, IEEE Symposium on Virtual Reality, San Jose, USA, October 1993

2. Astheimer, P., Dai, F.: Dynamic Objects in Virtual Worlds—Integrating Simulations in a Virtual Reality Toolkit -. European Simulation Symposium ’83. Delft, Oct. 25.–28. 1993.

3. Astheimer, P., Felger, W., Müller, S.: Virtual Design: A Generic VR System for Industrial Applications. in: Computers & Graphics, Vol. 17, No. 6, pp. 671–677, 1993

4. Astheimer, P., Felger, W., Göbel, M., Müller, S., Ziegler, R.: Industrielle Anwendungen der Virtuellen Realität—Beispiele, Erfahrungen, Probleme & Zukunftsperspektiven. in: Warnecke, H.J., Buginger, H.-J. (Hrsg.): Virtual Reality ’84, Springer-Verlag, 1994, pp. 261–280

5. Carrabine, L.: Plugging into the Computer to Sense, Computer-Aided Engineering, June 1990, pp. 16–26

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