Bridging Between Mathematics and Education Courses: Strategy Games as Generators of Problem Solving and Proving Tasks

Author:

Movshovitz-Hadar Nitsa

Publisher

Springer US

Reference16 articles.

1. Ball, D. L., & Bass, H. (2004). Knowing mathematics for teaching. In R. Strässer, G. Brandell, B. Grevholm, & O. Helenius (Eds.), Educating for the future. Proceedings of an international symposium on mathematics teacher education (pp. 159–178). Stockholm: The Royal Swedish Academy of Sciences.

2. Bouton, C. L. (1901). Nim, a game with a complete mathematical theory. The Annals of Mathematics, 3(1/4), 35–39. Retrievable from JSTOR: http://www.jstor.org/stable/pdfplus/1967631.pdf . (2nd Ser.)

3. Byers, W. (2007). How mathematicians think: Using ambiguity, contradictions, and paradoxes to create mathematics. Princeton: Princeton University Press.

4. Hadar, N., & Hadass, R. (1981). The road to solving a combinatorial problem is strewn with pitfalls. Educational Studies in Mathematics, 12(4), 435–443.

5. Honsberger, R. (1976). A problem in checker-jumping. In R. Honsberger (Ed.), Mathematical Gems II, Dolciani Mathematical Expositions No. 2 (Ch. 3, pp. 23–28). Mathematical Association of America.

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