1. Anguera, J. A., Boccanfuso, J., Rintoul, J. L., Al-Hashimi, O., Faraji, F., Janowich, J., & Johnston, E. (2013). Video game training enhances cognitive control in older adults. Nature, 501(7465), 97–101.
2. Archer, J. (2004). Sex differences in aggression in real-world settings: a meta-analytic review. Review of General Psychology, 8(4), 291–322.
https://doi.org/10.1037/1089-2680.8.4.291
.
3. Arnold, J., & Cohen, L. (2008). The psychology of careers in industrial and organizational settings: a critical but appreciative analysis. In G. Hodgkinson & K. Ford (Hrsg.), The International Review of Industrial and Organizational Psychology (S. 1–44). Chichester: John Wiley & Sons.
4. Arthur, M. B. (1994). The boundaryless career: a new perspective for organizational inquiry. Journal of Organizational Behavior, 15(4), 295–306.
5. Ashkenas, R. N., Ulrich, D., Jick, T., & Kerr, S. (1995). The boundaryless organization: breaking the chains of organizational structure. San Francisco: Jossey-Bass.