Geometric Issues of Object Manipulation in Task Animation and Virtual Reality

Author:

Thalmann Daniel

Publisher

Springer London

Reference48 articles.

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2. Badler, N. I., Phillips, C. B., & Webber, B. L. (1993). Simulating humans: Computer graphics animation and control. New York: Oxford University Press.

3. Baerlocher, P. (2001). Inverse kinematics techniques for the interactive posture control of articulated figures. Ph.D. thesis, École Polytechnique Fédérale de Lausanne (EPFL).

4. Borst, C. W., & Indugula, A. P. (2005). Realistic virtual grasping. In Proc. 2005 IEEE conference on virtual reality (VR’05) (pp. 91–98). Los Alamitos: IEEE Computer Society.

5. Bowman, D., & Hodges, L. (1999). Formalizing the design, evaluation, and application of interaction techniques. Journal of Visual Languages and Computing, 10, 37–53.

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